Wendy Mejia
For the past seven years, I've helped build live-service experiences for MARVEL Strike Force, contributing across gameplay design, narrative, long-term content planning, cross-functional collaboration, and production workflows. I enjoy solving creative problems, improving how teams build games, and exploring new ways technology can create memorable player experiences.
From creating original Marvel characters to establishing narrative pillars for year-long storylines. I design player experiences that bring together gameplay, narrative, systems, and creative collaboration to build worlds players remember.
I CREATE PLAYER EXPERIENCES THROUGH GAMEPLAY, NARRATIVE, AND CREATIVE PROBLEM SOLVING.
